![]() Each test was conducted in order to isolate the variable under test: For the CPU tests we ran an RTX 2080 Ti GPU at 1080p and high graphics settings ensuring that the system was entirely CPU bound throughout the flight. This is arguably a ‘worst case’ scenario for Flight Simulator 2020 with an airliner over a busy metropolitan area and many users have reported NYC ‘unplayable’. ![]() Using an A320 we took off from JFK Airport, climbing to 2000 feet, flying towards Manhattan and then turning left to overfly Manhattan before ending logging over the Statue of Liberty in a flight lasting 3 minutes. ![]() With those expectations set, let’s dig into the numbers and see what we can learn: The testing protocol:Įvery test in this article followed the same pattern. There is a planned migration to DX12 in future and we’re hopeful this will bring substantial optimizations with it. In particular, it relies on the aging Direct X 11 API, one of the reasons it’s so constricted to 4 cores. Hopefully, such performance inconsistencies will be ironed out as the sim matures. We experienced this across almost all configurations and have witnessed it in others testing too so it appears to be an ingrained issue with the code, not the hardware. You shouldn’t be surprised to see frame rates in the low teens in this situation but it smooths out after a few seconds. There are also still some consistency issues particularly as the sim initializes at a busy airport or when you overfly a complex urban area. Where we’ve demonstrated a playable 35FPS over a busy city it translates to a buttery smooth 50 FPS+ flying high over less complex terrain on the same configuration. Frame rates are variable and we conducted our testing under the most challenging conditions because these place the biggest demands on the underpinning hardware. That said, no current hardware will exceed around 60 FPS in this game using the full flight model. Our testing shows that the game uses just 4 threads (and yet can still max out 8 core CPUs at times) and performance is primarily dependent on the single-core speed of the CPU. Ultimately it is this physics model that constrains performance. There is a complex flight model running behind the scenes, calculating the physics that dictate whether you’re flying or falling. You also need Windows 11 or Windows 10 64-bit, version 20H2 or newer.The first major issue is that whilst it can be achingly beautiful Flight Simulator 2020 is a simulator, not a game in the traditional sense. XeSS compatible GPUs include Intel Arc GPUs, as well as AMD Radeon and NVIDIA GeForce GPUs with Shader Model 6.4 support. To run the Intel XeSS feature test, you must have a GPU that supports Intel XeSS and Microsoft DirectX Raytracing Tier 1.1.We recommend using a 3.0 GHz quad-core processor or better when testing ultra-fast storage. The 3DMark Storage Benchmark needs 30 GB of free strorage space to run the test.DLSS Frame Generation requires a GeForce RTX 40 Series GPU and Reflex SDK integration. ![]() DLSS 3 requires a GeForce RTX 40 Series GPU. The NVIDIA DLSS feature test requires an NVIDIA graphics card that supports DLSS.The VRS feature test requires Windows 10 version 1903 or later and a DirectX 12 GPU that supports Variable-Rate Shading.The PCI Express feature test requires a DirectX 12 compatible discrete graphics card.Mesh Shader and Sampler Feedback feature tests require Windows 10 version 2004 or later and a graphics card with drivers that support Microsoft DirectX 12 Ultimate.The DirectX Raytracing feature test requires Windows 10 Version 2004 or later and a DirectX 12 compatible graphics card with driver support for DirectX Raytracing Tier 1.1.To run Port Royal, you must have the Windows 10 October 2018 Update (1809) and a graphics card that supports Microsoft DirectX Raytracing.Wild Life benchmarks require a GPU that supports Vulkan 1.1.To run Time Spy and Night Raid benchmarks, you need Windows 10, a graphics card that supports DirectX 12, and a processor that supports SSSE3.To run Speed Way, you must have Windows 11 or the Windows 10 21H2 update, and a graphics card with at least 6GB VRAM and DirectX 12 Ultimate support.Contact us Get quoteĪll the currently supported benchmarks and feature tests in 3DMark are compatible with Windows 11. 3DMark Professional Edition Get quote Press license From $1495 per yearĪsk us about Testdriver - our easy benchmark automation solution for enterprise IT, production line QA, and PC lifecycle management.īuy two or more benchmarks to qualify for a bundle discount.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |